This build is based around minimizing the amount of limited resources (hero points, personal mana, herbs, ect) being used so that you can go on a quest, be helpful, exit the sentinel gate and turn right around for more. I’ll try to make this one a bit new character friendly, so it wont have the best of the best of rituals and spells but it will have a bit more than what a new character can manage alone.
“Have sword, will quest”
Enduring Breastplate (lets you ignore the RP effects of a traumatic wound, letting you stay in the fight as long as possible)
Pilgrim’s Shield (+1 endurance if anointed. you have to get an anointing, which is an extra cost, but there is the added bonus of giving you a source of spiritual strength)
15 or 3 mana for an unmastared ritual cost
7 materials + cost of a 0 material item
12, 10 or 9 HP and the ability to endure a lot of RP effects as well as a cheeky healing ability. All in all the cost is about x2 starting resources (if the ritual is cast by a master) which i think is surprisingly low for what you get. Even without the ritual (or a cheaper Strength of the Bull ) your still really tanky physically and mentally. All you would need is a quick trip to the hospital after a quest and your back up to full fighting force.
The main downside to this one is OC cost for heavy armour. If you have full plate you never have to worry about impale, but its pricey and tiring.