Hello guys and girls, I need some advice on my character’s design (or my current idea for one) and if the backstory of my character would work. This backstory hasn’t been detailed very much as I am still seeing if it is viable before I put time into creating the needed, more in-depth information.
“The basic outline of my characters backstory”
My character, lets call him Skalisty as I don’t have a set in stone name for him quite yet. Skalisty grew up in one of the main Dawnish towns/cities (yet to be decided), as a homeless “street urchin” who’s daily life consisted of purely trying to survive. When the shop keepers in this town/city put measures in place to stop Skalisty and other thieves from stealing, Skalisty became desperate and in a last ditch effort to get food, tried to rob a nobleman (I have yet to decide if he would try and rob the noble or “challenge him to a duel” which the noble would accept just to humour the starving boy, which ever is more lore friendly). The end result of this would be the nobleman coming out on top. Instead of punishing or killing Skalisty, the nobleman recognised a unbreakable resolve in the child and “hires” Skalisty to work on his farm land.
Skalisty would from then on work at the farm and in return, would be fed and would be allowed to sleep with the animals, all of which were heaven compared to his life before. Although this noble in a way treated Skalisty as a son when together, the Dawnish mentality of working for what you have meant that Skalisty was not given the life style of a noble and when the nobleman had time, would rather train the boy in combat than teach him about the history of the land and the very noble house that he was saved by. This kind of relationship carried on for many years and as Skalisty grew, he became closer to the nobleman however at the age of 17, grave news would arrive in the form of the nobleman’s death, a battle which he had taken part in and did not return from alive. Although Skalisty was not of the noble household and was viewed as more of a pet/slave by the rest of the house, the nobleman had left Skalisty with many things and a note, basically stating it was time for Skalisty to leave the farm and make his own way and create his own legacy, by doing so Skalisty wanted to make his only father figure proud. After leaving the farm, Skalisty would travel into the vast forests and other places of danger to test himself and after 3 years, would make his way into Anvil after proving to himself he was worthy of wearing the armour and wielding the sword left to him by that noble.
Skalisty’s overall design is a mixture of full plated knight with a more rugged touch (armour damaged by wild beats basically). That rugged maybe even semi viking style also comes clear as day as placed upon the armour, a bear skin is warn with the head covering the top of the helmet. I understand the Dawnish normally have colourful and clean armour, that of which reflects their house however I wanted Skalisty’s armour to be a contrast, reflecting a lack of such, as he is on his own journey, one which is only shaped by his experiences and not a title he was born with as he was born as a nobody. The armour would have be passed down by the noble who died and thus, give reason to why a “farmer” or “non-noble” would have such armour and weaponry, the more wild addons are a refection of Skalisty’s mentality, history and development.
The reason why I want advice on this design is that it very much differs from the normal style of the Dawn however this is also true for the characters background. The lack of education and knowledge of the Empire’s lore that my character has is to allow me to, as a new player to Empire, learn as my character would, making my personal experience of exploration more natural.
The weapon of my character however is something I am having trouble with. Due to my size and build, my character design and skills are based around that of a heavy duty fighter, one who would use a large, double handed sword. This also gives reasons to why my character isn’t that fluent in sword combat and relays more on animistic power to win (this of course is due to his lack of formal training and the training which was most intense being done in the wild, this would improve as both me and my character journey). I was looking into using the Highlander III (Colossal) from Calimacil as I love the sword and it would create the perfect balance of knight and the more rugged look that my character design has, however do you think that my character’s backstory and design are enough of a reason to use this weapon when I am technically part of the Dawn nation who wouldn’t use such a weapon styled like the Highlander III. if not, could I change my backstory to basically say I found/bought the weapon with saved up coin instead of inheriting it and this would allow the sword to make sense/be “allowed”.
Sorry for the massive post, it is kind of a off the rails idea and design and I’m looking to see if basically, it can be done and would it be accepted for Empire and by the people who play considering the Dawnish lore, I don’t want to change the nation as I am doing LARPing with a friend who is also in the Dawn nation so I’d like to avoid that if possible. Sorry for bad spelling and grammar, I’ll fix it after I’ve woken up.