Play Someone With Duties
Look at the national archetypes. Some of them form their own IC communities and you can jump into that game. if you pick a role that has responsibilities and duties tied into it, you can go YES I AM ONE OF THOSE. For example in the Marches, the Landskeeper (wizard) PCs work together a lot and have responsibility for doing national-interest magical stuff. It’s similar for Vates in Navarr. The Priest game is also good, as your Votes mean people should be seeking you out to vote on their stuff. Go to Assembly Meetings if you do that.
Play a Problem-Solver
Locate stuff you can deal with, stride up and be confident at it. Playing a Physick is a good way to meet people. You end up talking to your patient’s mates and plenty of PCs tend to feel they owe you for the help.
Be distinctive
“Thirtyish, male, with a beard, wearing brown” is the least useful description of a larp character ever. And yet people do it. Make your PC stand out. Wear some distinctive things. Play a lineage that’s uncommon in your nation and be obvious about it. make sure when you turn up and do something, people can attribute it.
Be Useful
Pick some skills like:
- Physick.
- Cheap divination rituals you can solo (You only need Lore 2 to hit a Magnitude 6 ritual at the Regio)
- Insight plus Anointing (This can solve a lot of spiritual stuff)
- Being willing to walk all over the place.
- Knowing where you can find any of the above.
Use them whenever you get the chance, volunteer for stuff, get known for making things happen.
Or be annoying!
Put up inflammatory pamplets or make controversial Conclave speeches and stick by them. Don’t let anyone persuade you out of it with anything less than an iron-bound argument. If they do, be equally fanatical about your new position. A lot of people say “escalate and never change your mind” but it tires quickly when you’re arguing with a brick wall.