Hunting large and horrible beasts is very Dawnish, especially if you have good stories about it Sometimes they’re big nasty natural beasts, sometimes they’re actually monsters of various types, and sometimes it’s a cunning bandit in a furry hat.
Examples could include:
Hunting something nasty for a Test of Mettle (“Prove your worth, young knight, by bringing me the head of…”)
Hunting down things to ensure the safety of an area (Slayer of the dire boars of Arwood…)
A group of Questing Knights determined to continue their hunts after completing their Tests of Mettle, to ensure the safety of their land and the Prosperity of their people.
Here’s a bizarre reference, Descent of Angels, by Mitchel Scanlon, is a (Games Workshop) Horus Heresy Novel. And for the first large chunk, it’s the story of a society with order of brave knights guarding their communities from the huge mutant beasts of the dark woods…
(probably a theme done a LOT in fantasy, but I liked this one).
Anyway, there is not, to my knowledge a House that specialises in this. The closest is likely to be house CorDraco, which had a grand quest to kill a dragon in combat, by themselves. I think they killed three drakes and the quest was peer-approved completed…
(A dragon in Empire is about the size of a HGV… they don’t turn up in play often. A drake is about the size of a large LARPer in a big spiky costume [funny that], and so you might get 2 or 3 used by an army of orcs as line-breakers and shock troops).
You WILL have the problem that a large and impressive target is a glorious foe to defeat. So if you see something huge and gribbly looming above the battlefield, you’ll have to race the rest of Dawn to it. How’s your cardio?
Time for a story, possibly apocryphal…
many years ago, in the first year or two of Empire, a monster called the trogoni turned up quite a bit…https://www.profounddecisions.co.uk/empire-wiki/Trogoni
One battle, one of these was in the front line of the orcs (Thule, I think), and facing the Dawnish. And three Dawnish knights (with large helmets, tunnel vision, and a hunger for glory) spotted it at once. And from different places in the line, they charged the trogoni. The poor guy in the cloth and plastic suit playing the trogoni saw three armoured juggernauts coming hell for leather at him… stepped back… and fell over a fallen tree…
…the knights, who never spotted each other, slammed into each other, and then fell over… three of them, in full plate armour… on the trogoni.
A Man Down was called, the monster crew in the suit was carried gently off the field, and the Dawnish players were told off for over-enthusiam (a common problem in Dawn).
Later, the ref team carefully reminded the players that the way to kill monsters was not to fall heavily on them, repeatedly, wearing lots of metal.