Winds of war: our neighbour's field


The Citadel Guard march from Spiral to the verdant chaos of Reikos. The magic that has transformed the Highborn territory has not yet run its course. Scattered across Reikos are loci where the transformative magic is still breaking down the last ruins of the Druj occupation, but they do not impede the progress of the Urizen forces as they march north and west toward their ultimate destination - the newly forested region of Tamarbode claimed by the eternal Llofir, via its herald Gilean.

Outside of Tamarbode, the more supernatural effects of the Spring magic that has consumed the territory are beginning to fade. The fungi and moulds, their purpose completed, are dying and rotting and being replaced with fresh new growth. The trees that replace them grow with preternatural speed, it is true, but for the most part they appear quite normal - no doubt grown from seeds that had laid dormant in the ruined soil during the Druj occupation. The ruins of Chalcis Mount, Haros Water, Longshire, and Riverwatch are gone. In their place, untouched greenery flourishes.

In Tamarbode, however, the magic is still very much alive and busy about its own business. A living green forest covers the entire region, a viridian wall made rainbow by a hundred exotic species of mushroom and toadstool. Spores hang like heavy fog in the air, and here and there truly immense mushrooms push up through the canopy toward the open sky.

The Urizen army pushes calmly forward, balancing a desire to conquer Tamarbode with the need for caution in the face of an unknown threat. Almost immediately they encounter resistance - but it is a slow kind of resistance that comes as much from the supernatural terrain as from any conscious opposition.

First the spores that hang heavy in the air must be dealt with - wet cloths across the mouth and nose work well enough but must be constantly refreshed. Some of the troops find even this insufficient, suffering extreme allergic reactions to the air itself, being forced to fall back from the fecund madness that has claimed Tamarbode. Those who are exposed to the air for too long fall suddenly ill. Hallucinations claim some of them, making it impossible for them to tell the reality of the living jungle from the fantasies inside their heads. Others begin to suffer difficulty breathing, to the point where any exertion becomes impossible and they must be transported back to fresher air and safer woodlands outside Tamarbode. In neither case do these reactions prove fatal, but they slow the advance of the Citadel Guard just as much as the thick undergrowth.

There is some shadow of the Spring realm at work here that attacks the tools, weapons, and armour of the soldiers pressing into the mysterious kingdom that Llofir has claimed. Straps come loose, wooden hafts are eaten through by parasites and opportunistic fungus, even metal is not spared becoming prey to weird rust-like growths that hungrily devour iron and steel.

Not all the obstacles encountered in Tamarbode are so passive. The plants themselves seem to resent the presence of the Imperial forces, and conspire against them. In a few cases, some of the trees themselves appear possessed of a jealous sapience and the ability to move their branches at least - although there are no sightings of actual mobile trees such as those that besieged Holberg. Mostly it is just roots catching and twisting ankles, or branches tangling in cloaks and hair … although that said there are a few cases where something that seemed at first to be great tree leans forward with a bestial roaring noise and attempts to crush a soldier or four in coiling meaty tendrils.

Then there are the new inhabitants of the region, which are encountered with increasing frequency as the Urizen get closer to the centre of the region. They appear to come in three basic shapes. Small, mostly cowardly creatures that flee before the Urizen advance. Human sized guerillas that strike from hiding and either seek to bear individual soldiers away or spray caustic or madness-inducing spores before retreating back into the undergrowth. Large, mammoth-sized horrors that provide a significant threat, usually accompanied by a score of the human- or child-sized entities.

Behind it all, an awareness of some sentience that seems to be profoundly aware of the disposition of the Citadel Guard throughout Tamarbode, and that directs the relatively weak defenders to impede and harass them as they move forward towards the heart, toward the earthwork scholars call “The Sign of Tamar.”

The Urizen advance is slow, and by the time the Autumn Equinox draws near, it is not complete. The captains estimate they have recaptured a little over half the region - much of the same land that the Wolves of War claimed during their attempt to drive the orcs out of Tamarbode before their swift flight to Sarvos in the wake of the Grendel invasion. There are also signs that the resistance here is increasing - and quiet concerns about how much that resistance might increase once the Equinox rolls around.


At the moment, there is no significant opposition to the Urizen army. Any “casualties” quickly recover once removed from the weird forested region with no permanent damage done. Provided that there is no significant response from Lofir to this invastion of the region claimed by the eternal then the Citadel Guard should have conquered Tamarbode and cleared out the remaining supernatural defenders by the Winter Solstice.

You can read this on the main wiki here → … .27s_Field

The picture is Solas (Chris Knowles) looking nice and atmospheric. Technically the picture is a portrait but I used the Power of Paint to put it into the same style as the other photos I’m using and I am not sorry.

Oh and I’ve also done a small update to Reikos removing all the ruins that are now in the process of turning into beautiful untouched woodlands. We’ll update that page more once the final situation in Reikos becomes clear.

#fungusforthemushroomgod, #thiswilldefinitelyendwell, #sporessporesforeveryone