So, I’ve not yet been to an Empire event, but I really enjoy LARP and this one seems real appealing. I’ve been toying around with two character concepts, one of which works nicely with the skills available, and another which makes me quite worried that I’d die if I went with it. More specifically speaking, I’ve been working on a corsair and a knight-errant.
The corsair uses a crossbow, sticks mostly out of the way of combat, but has a sword and buckler for if things get dicey up close. The only major skill for this is the marksman skill which (while expensive) still leaves me with four xp, which I decided would be good going into chirurgeon and physick. I end up with a pretty rounded backlines character, who can make sure the beefier fighters are still alive and fend off any foes who might get close, with bolt and blade.
The knight-errant, I wanted to use a two-handed sword for, and wear heavy armour in the form of chain and a few assorted bits of plate to round out the armour requirements. Here there’s the issue that on the front lines, the majority of people are shield-users, with big heavy walls to make sure there’s a gap between you and horrible orcish death. There’s also polearms and pikes behind that line, but it seems to me that a two-handed sword might be a little out of place. So I decided that since I might not have the help of a big hunk of wood and metal, throwing some extra health on would be good, putting me up to six hits, more than enough to survive a skirmish. Then I get stuck on the rest- if I put another point into endurance, that’d leave me with a floating point, and I don’t know where to put it- I could save it for later, of course, but I still don’t know what I’d do with the thing. So, I thought, why not try hero skills? But then I’m stuck with the issue of, do I go for just the two hero points, and take Unstoppable so I have a few second chances to get a killing blow in, or run the heck away? But if I do that, I miss the main draw of the great weapon, Impale, with which you can make mincemeat of orcs, and do it three times if I put the last point into hero points.
Anyway, the whole point of this rambling garbled mess is, I could do with some suggestions or input; should I just play the corsair, not spend any points, and then when they die put the extra points into making a better knight-errant? Should I just scratch the whole concept for the Dawnish character?