And in classical advice, all Nations are brilliant for getting to know folks, but have different vibes depending on what you want out of your game
DISCLAIMER: I’ve only played in Urizen (as part of a group which I’m now back with) and Highguard (which I love the kit and background culture brief of, but struggled with how it played as a solo player)
What area of the game has you most “look, I wanna try that?”
Have you read the Wiki pages for each of the National briefs?
Welcome along RexTyrannus, to the hobby, the game and these forums
I’m afraid that picking a nation is one of those choices you need to make yourself…
However, looking at the wiki for their general vibe, asking for reccomendations on here or on their facebook groups (see link below), and trying to find LARPers in your area, are good first steps.
What sort of character do you want to play? Do you have any frame of reference for this game or LARP, such as D&D, folklore, computer games, historical interests? I ask as if you have some preferences, I may be able to steer you to what you might most like.
All the nations are good to join and meet folk in. Really. There are lots of “new player” workshops and similar to help new starters, and every nation seems to generate replies of “I was new and you were all so friendly and helped me and I wanna come back next time!!!”
There IS a lot of information about, you NEED very little. Mostly what you need is imagination, the courage to take up a new hobby, and the willingness to say yes a few times.
Wherever you play, make it your first goal to meet your Egregore, who will ask you who you are and what you want to do, and they will help you where they can to support that (they are a crew position and one of their jobs is to support new players). I also recommend turning up before time in to take advantage of the New Player events that happen on Thursday night and Friday. None are mandatory but all are helpful.
And something which I know many folks have done, if you find that the Nation you chose to start play in doesn’t spark joy, or found a bunch of folks in another Nation you want to spend more plot time with and found more to your play style…you can move Nation IC
(My current character started play as a Highborn bean and then, through power of plot and me missing folks who I’d played opposite with my first character, moved to Urizen with him
thank you for the link, i will get myself in there and ask advice there. my favorite dnd characters have been knights and fighters. nice and simple. but fun character work. i will look into the new player workshops they sound super helpful.
ive spent the last wee bit of time reading through the wiki to try get more of a feel for it. all the nations do sound brilliant, its gonna be a hard choice.
at the moment the part that appeals most is the character work and meeting other characters
oh like getting into a character. deciding who they are and how they would interact with the world. finding the fun things to then expand on who that character is.
One thing I’ve found with LARP (more so than any TTRPG) is that you’ll come in with one idea/set of knowledge about your character and, two events later, you realise they’re not quite who you’d originally thought they’d be.
(I didn’t notice it as much with my first character, who did have a lot of “me, but in a funny hat” in them…but with my current boy, he’s definitely different to how I thought he’d be.
…Much to the amusement of my OC partner who is also, now, playing my IC partner. Because me-as-Shibboleth has so much more of an aspect of absolutely filthy and/or gallows humour to him than I thought was anticipated)
thats fantastic. im looking forward to seeing peoples characters and getting an idea of how to do this.im going to try keep it simple for this character i think. give myself plenty of room to change things if i need to.
now i just gotta narrow it down to what nation i wanna try. also very excited to make a costume.