And this is what I posted after a few male friends asked what they could potentially do better. It is very choppy, because I typed it quickly and at work.
“Ok Izzy, I’ve heard you. I’ve really heard you. Tricky question. How do we nurture more non-male figures to accept military positions?”
My argument would be that it’s about changing the ENVIRONMENT around the military game. It’s not just about elevating the Ruth’s, the Tanwyn’s, the Vahne’s, and Floree’s, the Andrea’s, the Nicassia’s, and even the Lisabetta von Holberg’s. There are plenty of non-male characters who have taken command and shudder “proven themselves”. There isn’t much more we can do. SO I threw out some thoughts to be more productive.
(These are my thoughts, they are not exhaustive, they are also not fact, or the be all and end all. I encourage any peeps to suggest things.)
1) Obviously started by just picking more non male fighters to be in your fight group. Difficult if you don’t have a lot of such people as friends. But easier if you are in authority on the battlefield - picking them for immediate command.
2) If you addressing a group of soldiers and it isn’t clear who’s in charge (as in you know for a fact who is in charge). Address a woman near the front rather than a male. I assure you they are there, and usually looked over… a lot.
3) Literal encouragement. Be non patronising and make sure you tell a non male fighter that they have done well if they have. And if they do well in command, say so.
4) Use the systems of a game. If you see someone female on the battlefield commanding well, or fighting well - get their name! Or a good description, and take that name to their General, take it to the Assembly of Vigilance, Courage, etc. Or take it to the Field Marshal. Having your name mentioned in the system makes you feel amazing.
5) Talk to non male fighters as equals. Don’t be surprised that they are fighting well, or commanding well. Just tell them they’ve done well. Or tell them that their troops did well. If you play gruff, be gruff about it. If you are feeling enthused and upbeat then be like that.
6) If you are in military command, get to know the soldiers under your command. There are bound to be non male fighters there who are competent warriors, have a sharp mind, and can be commanding, but just DON’T. For whatever reason (as stated earlier and in many other places) sometimes they just don’t. Make an EFFORT with this person, make them an adjutant/second in command, give them tasks. Get them talking to other higher ups in the military game. Give them responsibility on the battlefield, in Anvil.
7) When you have this person/peoples, ask their opinions, listen to them. Then when you’ve done that remember to take their advice in front of others. Do NOT let other military types talk over them. “Actually, I was addressing my comrade here.”
8) If you give this non male fighter command, or authority. Do NOT micromanage them or talk over them, or manage them in any way. Just let them get on, back them up when need be, but give them space not to be a clone of you.
9) It is also worth considering that when non male combat characters are actively seeking military positions, that you don’t attempt to elevate them by denigrate noncom or feminine characters. We don’t want to be ‘one of the guys’. We’re happy where we are thank you. Everyone should be elevated to the same platform of respect, rather than trying to make us feel better by saying ‘at least you’re not some wuss who doesn’t fight’ or ‘at least you wear armour and carry a sword’.
Listen to and value the noncom femmes too!
10) There are some phrases worth practicing as a bloke until you can say them naturally.
“$woman already suggested that”
“I think $woman was talking”
“There are not any women participating in this encounter/combat/meeting/Thing, I suggest we invite $woman and $woman”
“I don’t think we’ve heard $woman’s opinion yet”.
How does your character say these things? Who are the two women they invite?
Practice tracking conversations and noticing who is talking how much. Intervene if someone else - or you - are taking up more than their share of the airwaves.